Month: February 2024
Audio Journal #1
Journal #3
There are three projects that I keep coming back to as I review my past work. The philosophy papers that were written for Philosophy of Psychology are, for the moment, being considered as one project. The second project was from Plagues and Populations. It was the final assignment for the class and it may have been the most fun I have had working on an assignment of that caliber in my schooling career. It is notable to say the least. The final project was the stop-motion animation project that I completed in Digital Media and Software Tools, if I am remembering that correctly.
I know that I could improve all of these, obviously. There are some questions I came to ask myself as I was looking throught these projects and papers. What if I chose to pursue a different response to the interface problem essay? How come I did not add a case study of the parasite that my group was presenting about? Wouldn’t that have added substance to the presentation? The issue that I am facing is that a lot of the projects that I am proud of can not be used because they are, for the most part, complete in and of themselves. However, this issue can be avoided if I choose to think creatively about how to alter, improve, restructure, and reimagine the “complete” work. So, even though I am only considering the three projects mentioned in this post, there is a strong possibility that other works that are not included here will be added to the list.
For now, my main focus is on the philosophy essay that I wrote covering one out of the four responses to the interface problem, a well-known, ongoing conversation in the study of the philosophy of psychology. Looking back on this project right now is pretty funny, mainly because I used a type of imitation method to write the paper. Of course, we just read a chapter called “Of Imitation” which talks about this way of learning to write in different ways. I wonder if I can add my own spin on this paper, in addition to including the other three common arguments responding to the interface problem.
BLOG POST #4
After reading Marinna Guzy’s essay on soundscapes, and after listening to the audio in the article, my perspective shifted in how I interpret sound and the environment in which it exists. This is more or less what a soundscape is, the environment in which a collection of sounds exist and ideally harmonize. I began to think about this as a painting of sorts. Paintings, like soundscapes, each have traits that define the confined strokes, or in the case of soundscapes, sounds. All of these different components that make a whole painting or a whole soundscape clash with each other or harmonize with each other, there is rarely an in between in my eyes. So, soundscapes, like paintings, books, television shows, and movies are the culmination of different sensory inputs from the environment you are in. Your eyes can tell a visual story and feelings can be had within that. Your ears can also tell a story, but a story of sounds, which can evoke different feelings.
In high school I played basketball all four years (five if you include eighth grade). Every single year, every practice, every game, every meeting in the background I heard the basketball hoops clicking and clanking around, whether or not they were being raised or lowered is irrelevant. They always did this. Thinking of a soundmark example did not take me long because I still remember the distinct click and rattling. Sure, there were other sounds like squeaky sneakers, basketballs bouncing, and people shooting, but this was a constant, uninterruptible sound that is a perfect example of a soundmark.
Ultimately, Marinna opened my eyes and ears to thinking about the whole environment of sound at once, as a soundscape. For me this includes background noise like humming or any machinery that might be working.
BLOG POST #2 – Peer Interview Podcast
For this first podcast assignment we were asked to interview one of our classmates. I was able to interview my new classmate, Kayleigh Duncan about her interests, why she is in Topics in Digital Storytelling, and a couple of other things. I used a guided set of questions provided by Professor Cripps to conduct my interview with Kayleigh. The inquiries were surface-level in their depth, but thankfully Kayleigh and I were able to expand on each other’s questions and responses with more questions and additional information to supplement the baseline questions.
Thank you to Kayleigh for allowing me to interview her, and thank you to freesound.org for the free audio that helped my project run more smoothly!
Feel free to listen to the episode below!
BLOG POST #3 – AUDIO PLAYGROUND ONE
To me, this prompt was very open-ended, especially after listening to the example on the assignment page. The task was to pick a location and to venture through it to show someone or something around. I saw this as an opportunity to introduce my cats to a beach that they would never get to see. They probably will not get to experience any beach other than their litter box, actually. A less risky and more straight-froward idea did come to my mind where I would have chosen my mom as the audience, but I thought it would be more funny to talk to my pets.
I chose a simple location on purpose. I felt that if I chose something more significant and complex that I would try and cram too much information into the alotted time for this podcast, which would make it less interesting in my opinion. That being said, I may take a more serious route come the next playground assignment, just to see what the differences are in the two approaches. All in all, this was a very relaxing and quick project to put together. Looking forward to the next!